
In my 3D modeling workshop class, we were tasked with choosing an object and modeling it in Rhinoceros 3D. I decided to model a Whistling Tea Kettle, as I grew up with my grandparents using one a lot before they got an instant hot water tap for their instant coffee.
For this first assignment, we were primarily tasked with using skills we learned and tools we practiced over the last 8 weeks. For my kettle model, I used tools like Boolean Difference/Unity, Grid and Object Snaps, Revolve, and then practiced my understanding of rendering to present our project for critique.
Creative Process and Design




To get started on creating the tea kettle, I got a cloth measuring tape, as well as a normal tape measure, to assist in trying to make the geometry be to scale. In the later parts of this semester, we will also be putting our objects in situ, and then animating them, and finally 3D printing.
Measuring definitely helped make the process of scaling easy, and I was able to create the body, handle, and spout in an afternoon.
I found the whole process of creating the tea kettle very fulfilling. I’m most excited to 3D print and get to hold the object in my hands.
3D Render – Kitchen Environment

Once again in Rhino 3D, I was tasked with creating an environment for the tea kettle to reside. Where else would be more fitting than a kitchen? Closely modeled to my own kitchen, this in situ rendering mixes my learned techniques of SUB-D, utilizing Boolean tools, as well as free-forming polysurfaces to fit the standard measurements of kitchen utilities.
